User Testing


The beta versions of android and iPhone apps were completed on time and sent out for testing. The testing strategy was to focus on a single sports group to analyze the behavior.

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Stanford Soccer group

We decided to use a pickup soccer group at Stanford. One of our team members (Jairo) is part of the group and it was easy to find users to try our app out. The response to our app was positive but quite a few were putting off the testing until the end of the quarter (due to course load). Apart from testing with the soccer group, we sent out the app to our friends and hosted basketball and tennis games and got feedback.

Stats

In total we have 15 users currently using our app. We support soccer, basketball, tennis, frisbee, football, volleyball and cricket. 7 games were hosted during the testing period. 4 sports groups were created.

Testing results

Some of the major points that came out of our testing:

1. Alert:

Users needed an alert system that reminded them of the game - like a notification an hour before the game. One of our friends missed a basketball game because he was not sure of the exact time of the game.

2. Explore players of a game:

Users were interested to explore the game that got over and look at the profiles of the players in the game. They were willing to follow the players by clicking their names on the event page.

3. Speed of the app:

Users felt that the app was slow

4. Create event page

There were many empty fields in the create event page - slightly discouraging users to quickly create an event.

Fixes:


1. Alert:

We have implemented an email alert system that sends timely emails reminding the event.

2. Explore players of a game:

Users can now click on the users, group names in the event page and explore them.

3. Speed of the app:

The architecture of the app is changed. The data retrieval is moved to a separate thread thereby increasing the responsiveness of the app.

4. Create event page

Most of the fields are pre-populated and the others are made non-mandatory. The user can now create an event in 3 clicks.